Tag Archives: mobile

Failure: When is it "a fail too far"? #28daysofwriting⤴

from @ Ewan McIntosh | Digital Media & Education

At a concert in Gothenburg Concert Hall October 23, 2013, Christian Zacharias stopped playing in the middle of Haydn's Piano Concerto, interrupted by a cell phone ringing for the second time the same concert. Was he right to stop?

In this interview, that I've used in two recent keynotes on creativity and failure, Zacharias makes the point that listening to a concert is one of the rare moments in our lives where we can concentrate on just one thing, without interruption. Much like deep thinking or learning, interruptions by phone rings (or bell rings in school) are catastrophic for our projects and ideas.

In this instance, it was just too much. On the up side, Zacharias says, after such an interruption, the audience is even more attuned to what is going on, on the stage.

But not all interruptions need to be treated with the same disdain: 

I love the shrug at the end, a realisation that something simple and playful can diffuse the potential blot on a whole performance. 

In teaching, it's easy to let interruptions get in the way of our thinking. We respond with anger, frustration, telling offs... But it is the regular interruptions to our thinking - the bell, the timetable, the examination - that risk being the biggest incumbrance to sustainable levels of creativity and deep thinking of school students the world over. 

10 years ago, I might have been amongst the masses to point out that the bell, the timetable and the examination are all thrust upon me, as a teacher, and that I have no chance of controlling them merely in the name of creativity. Today, however, I know that teachers can achieve so much more if they design their way out of it. I've just come off a call with educators at Nanjing International School where, in preparing and prototyping ideas for a new strategy:

  • students have taken longer periods of time with specialists, rather than the chop-change of a regular schedule - more learning, less running around between classes;
  • homework has been replaced with home learning, based on the self-created projects students undertake during the day;
  • students develop personal projects get deep into learning outside the classroom, where there are no bells or timetables (said one kid: "When you're interested in it it's really easy!");
  • parents are sitting in with their sons and daughters during class and lunchtime, to see how they learn what they learn;
  • students are starting kernels of social entrepreneurship firms whose objective is longevity and sustainability, not short-term money-making.

All of these have come as a result of the school working as a whole, with design thinking mindsets along the way, to think differently about learning, to make learning happen from the point of view of what works for the student, more than what works for reinforcing the existing system.

Less of the status quo can only ever be a good thing...

StatusQuo

I should finish by pointing to the encore of Zacharias, where his playfulness is finally visible.

Engage, Inspire, Empower – language learning and technology⤴

from @ Ewan McIntosh | Digital Media & Education

I got back to being a language teacher last night, doing a quick talk and then conversation with some of the teachers participating in our Malta Better Learning with Technologies groupHere is the video of the talk, where I was inspired by the instant nature of understanding we gain from the cartoons we've seen over the past week:

  • The universal language of image
  • The growth of the image thanks to technology - Insta...everything
  • The move of technology's dominance in text (blogs and podcasts of 2005) to image (YouTube, Instagram, Snapchat in 2015)
  • How do we play the whole game of learning, every day, in the language classroom?
  • What S.T.A.R. moments do we create for our students to amplify the meaning of what we're doing?
  • Can we inform students later, and start with the why of engagement, inspiration and then empowering through information and the 'how'?
  • "Real world" does not mean we have to take every student on a foreign exchange visit. Real world is no longer the long-term relationships we had to build with partner schools in 2005. Real world can be short-term reaching out to someone, just for a lesson, for a moment, to gather an empathy for how others might think.
  • Real world can also be imaginative - video games as a stimulus for writing, or TED talks for stimulus in reading and listening (and speaking!).

The research behind games-based learning⤴

from @ teachitgeek

The research behind game-based learning

IMG_1580.PNG

Games improve knowledge acquisition

Because games are active and participatory, they can motivate people to learn and increase their long-term knowledge. For example, one study in the Netherlands by Huizenga, Admiraal, Akkerman, and Dam (2009) found that students who played a game about medieval Amsterdam learned 24% more than those who used traditional methods.

Games improve grades

Numerous studies have shown learning is more effective if it’s accompanied by games. For example, Richard Blunt (2009) of Advanced Distributed Learning found that in three American universities, students who learned through games had better grades than those who didn’t: some 70% of game-playing students scored As, compared to less than 40% of non-game-playing students. At the elementary school level, Marc Prensky (2001) reported that students who played games performed 24 to 50% better in vocabulary and math than students who did not.

Via elevate


How to add a new keyboard in iOS 8⤴

from @ teachitgeek

One of the most popular new features of iOS 8 is the ability to use third party keyboards on your iPad. In Education, one of the biggest  drawbacks of using the iPad keyboard is that it is all uppercase. This can prove to be a disadvantage for young learners or pupils that have issues due to dyslexia. Fortunately there are a number of great replacements appearing the App store. I have recently installed the Lower Case Keyboard by Rubber Chicken Apps. This app uses the Open dyslexic font that can aid in readability for digital content. Once the keyboard is installed it is easy to toggle between the third party keyboard and the stock iOS keyboard.

How to set a custom keyboard in iOS 8

  1. Launch the App Store and download or purchase the keyboard you’d like to use like you would any other app.
  2. Launch the specific keyboard app that you just downloaded.
  3. You may be prompted to install a keyboard extension if one isn’t automatically installed.
  4. Launch the Settings app.
  5. Tap on General.
  6. Tap on Keyboard.
  7. Tap on Keyboards at the top.
  8. Tap on Add New Keyboard…
  9. Under Third-Party Keyboards, tap on the keyboard name that you’d like to use.
  10. Tap on Edit at the top of the Keyboards section.
  11. Drag your chosen keyboard to the top of the list to make it your default (optional).

Add a keybaord

How to quickly switch between keyboards in iOS 8

  1. Pull up a keyboard in any app.
  2. Tap and hold on the globe key.
  3. Tap on the keyboard name you’d like to use.

Keyboard switch

 

That’s it! The keyboard you chose should now appear throughout iOS in place of the built-in one that comes standard. Simply start using it.

Original post iMore

#coffeechat Episode 003⤴

from @ teachitgeek

Tonight I had the pleasure of hosting episode 3 of the #coffeechat podcast. I started this with my good friend Ian Simpson (@familysimpson) as a way for us to chat as often as possible about the state of technology in Education.

Tonight we had the pleasure of the Aberdeenshire dream team Jim McLean (@jimmclean1) and Susan Sey (@seysusan).

We spoke about the need for photocopying, modern classrooms, display interactivity and iPads in teaching and learning.

The audio version will be uploaded to iTunes ASAP.


#iPaded – Book Creator for phonics development.⤴

from @ teachitgeek

IMG_0329

Those of you who know me, know how much I love the possibilities that Book Creator by Red Jumper offers pupils and teachers.

My son, who has recently started Primary 1 (5 years old) has been coming home with new sounds every week. He is also a very confident iPad user. He has moved on from the baby swiping Daddy’s iPhone to a very competent iOS user. He knows how to insert images, record sound and can beat my high score in temple run. He asked if he could make a book on the iPad showing what letters and sounds he has learned so far. The result is below:

I am delivering training to staff at his school on Wednesday on the way that iPads can add to the experiences staff and pupils can have in school. I plan to use this book as an example of another way pupils can show their knowledge and understanding, and more importantly share their experiences.


How to enable Switch control on iOS 8⤴

from @ teachitgeek

IMG_0267

Switch control is an Accessibility feature designed to make the iOS devices easier to use for pupils with a physical and/or motor skill impairment. With Switch control users can scan between items, use crosshairs to pick specific points, or manually select items using multiple switches. They then use an external adaptive switch, the iPad screen itself, or even the front FaceTime camera to trigger the switch. Both hardware buttons and software interface elements can be selected and triggered with switches and a variety of options let you set them up exactly the way you want them.

How to activate the Switch Control feature on iOS 8

  1. Launch the Settings app
  2. Tap on General.
  3. Tap on Accessibility.
  4. Tap on Switch Control under Physical & Motor (near the bottom).
  5. Turn On the option for Switch Control and select Yes

iOS switch control

How to use the screen as a trigger with Switch Control

You can start using Switch Control immediately, even without an external accessory, by using the screen as a switch. Essentially, Switch Control can turn your entire screen into a switch. iOS can then highlight items sequentially and when the item or group you’d like is highlights, tap anywhere on the screen in order to select it. To use the screen in this way, you’ve just got to tell Switch Control that you want to use the screen as a trigger by following these steps:

  1. Launch the Settings app.
  2. Tap on General.
  3. Tap on Accessibility.
  4. Tap on Switch Control under Interaction (near the bottom).
  5. Tap on Switches.
  6. Tap on Add New Switch…
  7. Tap on Screen.
  8. Tap on Full Screen
  9. Tap on Select Item under Scanner.

iPad Switch control

iPad switch 1

If you prefer to use an external accessory, just choose the External option when adding a new switch. As long as your switch is powered on and activated, your iPad should easily find it and pair. As a side note, for those that are setting up Switch Control for use by someone else, it may be easier for you to configure a switch before actually activating Switch Control, just to make the process a little easier. It works in both orders so you can perform the steps in whichever order you prefer.

Original post appeared on iMore


How to enable greyscale for visual accessibility in iOS 8⤴

from @ teachitgeek

iPad greyscale

 

Greyscale is a new accessibility feature in iOS 8 that allows pupils with a visual impairment, such as colour blindness, to disable colours that make it harder for them to see the display. Since these pupils struggle to differentiate between certain colours, greyscale mode can make reading menus and images easier.

How to enable Greyscale in iOS 8

  1. Launch the Settings app
  2. Tap General
  3. Tap Accessibility
  4. Turn the Greyscale option to on

Greyscale iPad

 

Everything on the screen now changes to show varying shades of Grey rather than the multiple colours iOS users are familiar with.

NOTE: as with inverted colours, this option does not work if you are using iPad through the VGA cable or AirPlay to an Apple TV.