'A portfolio is a means of structuring, demonstrating and reflecting on your development as a professional. At the heart of portfolio development is your learning' (Forde, 2009, p,13).
The three elements to examining practice:
Reflection - Why something was undertaken a specific way.
Description - What happened?
Evaluation - How did this affect me?
It is not just examining one's own practice but what we observe and learn from others. This can be through observing others teaching, attending a lecture or undertaking a CPD course or reading a book or article. The only difference is, although we can reflect on what we observe or read, it is not until we put this into practice can we truly reflect on how this affects ourselves.
There are times when we reflect and match our learning to specific attainment goals, for example, Standard for Initial Teacher Education (
SITE) or
HERA for lecturers at University. The model of reflecting, describing and evaluating may paint a picture to the reader, however, this picture sometimes requires evidence to substantiate the claims being made.
Using the models presented above, I reflected on a recent Digital Moving Editing process with students that was undertaken last week.
1. Reflection on Digital Movie Making Editing Process With Students
Small groups of student teachers had completed the filming part of their digital movies and were ready to progress to the Editing process using
Windows Movie Maker. This software was being used as it can be found on the majority of machines in schools, the University has this on their machines and all students have access to this software on their personal computers.
Prior to editing, the movie files required converting from .mp4 to .wmm. The file were in this format due to using Flip Cameras. To convert the files the online tool,
zamzar.com, was used due to no converter software being on university machines and to show students a possible tool they could use for converting specific files.
2. Description of What Happened
Converting the files using Zamzar was timely due to the software only allowing one upload at a time. A link would then be sent to a specified email account to which the converted file could be downloaded. To save time, students were asked to share this task rather than one student undertake with the whole process taking around 30 - 40 minutes.
In general, all files converted and played in their new .wmm format, however, the problem occurred when we tried to import them into Windows Movie Maker Software. Some of the files corrupted with the pixels becoming blurred.
To counteract this problem we downloaded trial versions of conversion software and converted all the files again. This worked well for all groups minus one: Windows Movie Maker would not recognise all the files saying an 'index' file was missing. We searched this problem, download additional files but could not fix the problem until it became apparent that the problem was due to all the files being converted at one time rather than one by one with the software: problem solved.
Next minor problem, for one group, was when they imported their files to WMM it would only allow one to import and removed this when another was imported. Although a minor problem this was a little unusual as normally you see all files that are imported. To counteract this we simply had to place the files on the storyboard each time they were imported.
Last problem!!! A diligent student had worked very hard, all alone and without help or fuss, to edit her movie. It was just about finished when she asked me about saving it as her space on the University would not allow. Now, the student had imported all her files from a memory stick and I pulled it out!!! This was not a good move because the computer was still looking for this files from the memory stick and all her hard work was deleted from WMM!!! I had suddenly made the error that I warn all students about: past the point of no return...
3. Evaluation of WMM
Looking back at this scenario, many problems would not have occurred if there was a video converter on machines rather than try online or trial versions. With different cameras being used and different file formats available, it only makes sense to have a reputable conversion software in place to ensure this part of the process flows smoothly. It can be very frustrating going through this process and things not working and it it technical setbacks like this that may stop many in moving forward with digital movie making. Having spoken to technical support, we are now getting a converter software to use,
Wondershare, for future movie make inputs. Yes, a bit late for this one but sometimes it is only after events that we reflect and decide what to do to eliminate replication.
The next question that I keep asking myself is 'Why continue to use WMM?' The latest version is not so easy to use and the current version, that we have on our University machines, is no longer running smoothly without hitches. Is it time to inverts in a simple child-friendly software, similar to digital blue but one step above, that schools might be using or one that students can introduce into schools? Part of me says it is time to move on but the other part says use what the majority have on their machines so student teachers can at least try WMM at school rather than not.
Whichever method I decide to employ next WMM session, I need to look at what local schools are using, try different tools out and take into account the benefits and disadvantages of each tool. It may end up that a varied approach is taken rather than the one shoe fits all method.
If you incorporate WMM into your classroom practice or Local Authority then please let me know how you get around the conversion aspect and what software you use for editing. Please take into account that the target age group would be for children age 9 - 12 years old. We already use Digital Blue Software and want to go the next step up. Look forward to your replies.