Panjango gives learning context and purpose by directly linking real workplace challenges to the national curriculum. It also helps young people develop the skills and experience needed to thrive in life after school – all whilst enabling them to explore and discover the world of work in an interactive and engaging environment.
“Panjango offers a radical new approach to the delivery of careers education – a powerful, immersive experience which helps young people understand why their learning is important and how it is used in practical settings in the world of work.” Dr Richard Gerver, Author & Head Teacher of the Year
Panjango offers a wide range of Knowledge, Skills and Experience challenges which directly relate to the world of work. The Knowledge challenges are currently based broadly around the Year 8 curriculum – although we are confident that younger and older pupils will also benefit greatly from using the resource.
To use Panjango – for free – simply go to panjango.online and complete the registration form.
Over the past few years the Consolarium team has invested in a variety of technical/digital equipment that it wanted to explore in relation to how its effective and innovative use could impact favourably and positively on teaching and learning contexts in settings from 3-18 years. We have been thinking how best we can utilise this […]
A few months back I featured the work of Bernadette Donald from Dundee who was involved in the Land of Me pilot project. She was inspired by the idea that a digital game such as Land of Me was designed to encourage enquiry and learning away from the digital screen, possibly more than actually from […]
When I first chatted with Janice McRae about her plans for using The Land of Me one of the first things she made reference to was her desire to encourage parental involvement in the project. Having a strong belief that parents should be as good a partner as possible in helping children learn she was […]
There has been much discussion over the past few years about the nature of learning spaces and how these should be designed in order to effect the best conditions for learning. This was something that I reflected on during and after my visit to P.1/2 at Port Ellen PS having seen a traditional rectangular classroom […]
The team at the Consolarium first saw The Land of Me when it was being presented at a game based learning conference in London. We were quite enchanted by the resource and felt that it could be something that, if used appropriately, could work well to support and enhance learning with younger children. We managed […]
This is the first in a series of five posts about the Land of Me at Port Ellen PS. The other posts can be accessed via these links: 2. Land of Me: A Visit from the King of the Land of Me 3. Land of Me: Gleeful Children Lost in the Learning Space 4. Land […]
When we first began the Consolarium initiative way back in 2006 its main aim was to explore and share ways in which the use of computer games and game design could have a positive impact on teaching and learning and support Curriculum for Excellence in Scottish schools. Over the years this aim has remained the […]